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New Participant
August 19, 2014

Use Black edges

Hi guys,


I would like to use black edges to display parameters (using Unity GUI) in order to see it only on the PC (as black edges are not viewed in the oculus). How is that possible with unity ?
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    2 replies

    Up and Coming
    August 19, 2014
    By black edges are you referring to the black mask that is drawn around the Rift viewports?
    Inspiring
    August 19, 2014
    That currently isn't supported. The area around the distortion meshes is kind of an implementation detail. We also use parts of it for our built-in latency testing. It might be possible to add a clear-to-texture feature sometime in the future, but I can't promise it. For now, you will probably have to show the GUI in the visible area.