Use Oculus facing the sky
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I would like to use the oculus facing the sky. Its more like relaxation project than guns blazing action Game.
The player needs to lie down and use oculus as per our project. So oculus calibrates to real world space and shows the player the sky in-game but we want the player to see the game world in that is the forward direction not up direction when the game starts. But we can't seem to change oculus initial orientation through the unity package. We didn't have the problem with older sdk only the sdk v 0.5.0.1. Uploading image for better understanding.
We tried changing the tracking space but it acts in an odd fashion.
Oculus_facing_Sky.jpg
The player needs to lie down and use oculus as per our project. So oculus calibrates to real world space and shows the player the sky in-game but we want the player to see the game world in that is the forward direction not up direction when the game starts. But we can't seem to change oculus initial orientation through the unity package. We didn't have the problem with older sdk only the sdk v 0.5.0.1. Uploading image for better understanding.
We tried changing the tracking space but it acts in an odd fashion.
Oculus_facing_Sky.jpg
