Use Rift + Monitor?
I've been thinking about how to use the Rift and monitor independently with Unity.
E.g. A short introduction level on the monitor, before being instructed to "Put on the Rift" and seeing a whole new world (a separate scene) in glorious technicolor! Wizard of Oz style.
After a quick search it seems there's a ''-popupwindow" switch that will do a borderless window. If I'm running RIft + monitor in extended mode this should fill both screens. So if I set up a 2 viewports on each side, one with OVRcameras and one with a normal camera (showing separate scenes), would this work?
And if so, would it only work for my particular setup? (Resolution, and whether the Rift is display 1 or 2)?
I'm at work right now so can't test it, and my Unity skills aren't the best so it would probably take me all night to set something up!
Anyone already tried it? Is it even worth bothering? Or would it be better just to go for full VR immersion from the start?
E.g. A short introduction level on the monitor, before being instructed to "Put on the Rift" and seeing a whole new world (a separate scene) in glorious technicolor! Wizard of Oz style.
After a quick search it seems there's a ''-popupwindow" switch that will do a borderless window. If I'm running RIft + monitor in extended mode this should fill both screens. So if I set up a 2 viewports on each side, one with OVRcameras and one with a normal camera (showing separate scenes), would this work?
And if so, would it only work for my particular setup? (Resolution, and whether the Rift is display 1 or 2)?
I'm at work right now so can't test it, and my Unity skills aren't the best so it would probably take me all night to set something up!
Anyone already tried it? Is it even worth bothering? Or would it be better just to go for full VR immersion from the start?
