UsePerEyeCamera is not working on Unity-URP
Hi,
we are trying to render stereoscopic videos in the oculus quest 2 project,
using Unity3D -2020.3.27 .
for that we need different cameras for each eye (UsePerEyeCamera Mode).but the oculus is rendering only the left eye camera in both eyes.
is there any solution for that..?
thanks and regards
Gokul RJ
