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April 10, 2019

Using mobile device to launch OculusGo applications

I'd like to use Unity to create a front end that I can run on a mobile device that will allow users to have control over launching applications on the OculusGo. That is, the user in the Go doesn't have the ability to control more than their head movement and needs assistance guiding their experience from outside, launching different Oculus applications from the mobile device. Can anyone recommend a direction of research to allow me to achieve this? Thank you in advanced.
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