Using Open XR meta to achive a near oculus native hand and pointer feel
Hello, I am trying to achive the native oculus looks of hands and pointer using open XR, so basically instead of a ray pointer i want to replace it with teardrop shape and circle like the one in the link below, and same material for the hands also.
https://blog.unity.com/engine-platform/cross-platform-mixed-reality-development-on-meta-quest-3
