v71 Break Open XR Implementation?
I am getting reports that the v71 update breaks the Open XR controller input and tracking. This is with Unity 6000.0.25f1, the Meta XR All-in-One SDK 69.0.1 along with Meta Avatars SDK 31.0.0, all using OpenXR Plugin 1.13.0. Have others heard of issues with OpenXR and v71?
I normally would be using the Oculus XR Plugin, but it has a headlock bug in Editor and on the Quest and yes I tried the patch that did not work (https://communityforums.atmeta.com/t5/Unity-Development/Important-Unity-6-information/td-p/1252153).
