Video Passthrough using the Unity Plugin
I've been working on a video passthrough application for the rift for quite a while and have been using the 0.2.x SDK and the DK1 where I've modified the distortion shader to also do some simple compositing using a green screen.
Now I'm trying to update my application for the DK2 and I'm not really sure where to start since lots of things have changed.
I know I can't access the shader anymore but is there a point in the scripts where I could access the current frame and do a blit() ?
Any suggestions would be appreciated.
Now I'm trying to update my application for the DK2 and I'm not really sure where to start since lots of things have changed.
I know I can't access the shader anymore but is there a point in the scripts where I could access the current frame and do a blit() ?
Any suggestions would be appreciated.
