View Lens Distortion
Hi,
i am new to working with Oculus in Unity so i am probably doing something wrong, but i have some weird issues. When i look around in Unity scene, models ( the whole scene is slightly stretching and squeezing. It almost looks like lenses/fish eye effect. I have no idea what could be causing it. Its very subtle, but its obvious there is something wrong. I am using OVRCameraRig.
Thanks for any help
Luke
i am new to working with Oculus in Unity so i am probably doing something wrong, but i have some weird issues. When i look around in Unity scene, models ( the whole scene is slightly stretching and squeezing. It almost looks like lenses/fish eye effect. I have no idea what could be causing it. Its very subtle, but its obvious there is something wrong. I am using OVRCameraRig.
Thanks for any help
Luke
