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Up and Coming
September 20, 2015

VR analytics

I've created a Unity package for quickly adding MixPanel analytics support to your app, and specifically focusing on VR analytics. If you haven't used MixPanel, they have really great user behavioural tracking and segmentation. Unlike the standard agregated anonymous statistics of other providers, with MixPanel you can deep dive into activities conducted by a single user. They also have real-time that actual shows immeadiate real-time capture.

(I'm not affliated with MixPanel in any way - I just find them very useful).

I've made the plugin quick and easy to add (it's only 2 classes really - with full source) and you can add it in under a minute and get app launch and app duration information up to MixPanel.

Out of the box, it will capture details about the app, users system, graphics card and VR HMD. The duration that the app ran for is also captured.

Here's what it looks like:



You can read about it on my blog: http://talesfromtherift.com/

Or, download the source (with sample project) directly from github: https://github.com/peterept/mixpanellite-unity

I hope this lets us all learn more about how our users are playing enjoying experiences.

Let me know any feedback, or anything extra to be included.

Peter
    This topic has been closed for replies.

    2 replies

    petereptAuthor
    Up and Coming
    September 21, 2015
    I've added FPS (averaged over the running time of the game).

    You can always track your own FPS for different stages of your game of course.
    Check out my Unity VR development blog: http://talesfromtherift.com @peterept
    Inspiring
    September 21, 2015
    Interesting. Thanks for sharing.
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