VRC TestAppShouldQuit fails erroneously
The VRC check fails with this log:
'''
I am 100% positive that my game is quiting gracefully. When manually testing the quit behavior from both the Oculus Home "return to menu" and Rift Core 2 Oculus Dash quit, my game promptly quits. I can confirm that Application.Quit() is being called in OVRManager.
I'm uncertain about ovr_Destroy because I am using Unity and assuming that it is being called under the hood.
How serious of a failure is this and would it prevent a successful submission to the Oculus Store?
'''
Starting TestAppShouldQuit
Waiting for the application to run for 5 seconds before testing begins...
Starting test...
Sending a request to quit...
Failed to receive a call for ovr_Destroy on attempt to quit in 30 seconds
'''
'''
I am 100% positive that my game is quiting gracefully. When manually testing the quit behavior from both the Oculus Home "return to menu" and Rift Core 2 Oculus Dash quit, my game promptly quits. I can confirm that Application.Quit() is being called in OVRManager.
I'm uncertain about ovr_Destroy because I am using Unity and assuming that it is being called under the hood.
How serious of a failure is this and would it prevent a successful submission to the Oculus Store?
