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Inspiring
June 22, 2017

Watermark/Logo overlay

This probably has a pretty straightforward answer but does anyone know of a good way to overlay a watermark/logo to the monitor view while keeping it from rendering in the headset itself?
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3 replies

1PacAuthor
Inspiring
June 27, 2017


Hi,

I'm looking around to see if there is a straightforward way to achieve this. I will update this post when I have something to share.


Cheers, I've been searching without much luck yet. Some UI packages seem like they might have the functionality but I'm a bit reluctant to buy them when I'm not certain
1PacAuthor
Inspiring
June 28, 2017
@imperativity alrighty I'll give that a go, cheers, though I'm guessing it would be kinda performance heavy to have another camera rendering the whole scene? I guess I'd set the camera to only render a separate layer with the logo on it, but then I need to test whether it will overlay on the existing first person view or if i'd be displaying just the logo, nothing else.
1PacAuthor
Inspiring
June 28, 2017
Alright, sorting out with the culling mask and depth. Not fully resolved yet but I think its just going to be fiddling with the settings