Ways to debug when connected to Gear VR Headset in order to debug in app purchase process
Hi there. I am trying to implement in app purchase using oculus store to my current project for Samsung Gear VR. I have set up everything and it works like charm inside unity. Unfortunately when i build the app and connect it to head set literally nothing happens when i tap on button to make a purchase. I have tried to debug it. In order to do so i have enabled VR developer mode and run the app on the phone itself while connected through USB to my Mac. Debug log says it behaves like it was inside the unity not in the Gear VR headset. So I wonder if VR developer mode should behave like it was connected to real Gear VR or it behaves like it is not. How do i find out what causing the problem?
Thank you
Thank you
