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Inspiring
July 17, 2017
Solved

What's best way to make Presence in your game happen?

  • July 17, 2017
  • 2 replies
  • 785 views
Are there specific settings or lighting i should use? So that users can achieve presensce. Is heights one of the tricks to presence.
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Best answer by flexy123
I think that presence depends on a lot of things, but mostly (my own theory) on the type of game. I have found that "presence" works best in things like "cockpit games", or games that resemble your play area (say, where you play with a virtual desk in front of you)...or games where there is only a limited-size environment, say, like in a submarine or inside a space capsule. Because, I think, when the environment is limited like that, it doesn't matter so much that the FOV in VR is smaller and that things in the distance are blurrier. Short: Things are more realistic.

2 replies

flexy123Answer
Inspiring
July 17, 2017
I think that presence depends on a lot of things, but mostly (my own theory) on the type of game. I have found that "presence" works best in things like "cockpit games", or games that resemble your play area (say, where you play with a virtual desk in front of you)...or games where there is only a limited-size environment, say, like in a submarine or inside a space capsule. Because, I think, when the environment is limited like that, it doesn't matter so much that the FOV in VR is smaller and that things in the distance are blurrier. Short: Things are more realistic.
Inspiring
July 19, 2017
Thanks for the answer. Makes sense.