Works fine in Unity Editor - Build All black on wrong screen
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I'm using Unity 4.6.5f1 (recently upgraded) and OVR 0.6.0. on a project I've been working with without issue for quite a while.
Since updating though a strange issue has emerged. The game plays fine in Unity's editor, but when launching the build, my main monitor goes completely black - although I can hear the game running. Meanwhile, on the Rift, the desktop is visible.
Some details (that haven't changed since before the upgrade)
I'm using Extend Desktop to the HMD on the Rift Display Mode.
My player settings:
BuildSettings.PNG
Any help on what I might be doing wrong would be greatly appreciated. Thanks!
Since updating though a strange issue has emerged. The game plays fine in Unity's editor, but when launching the build, my main monitor goes completely black - although I can hear the game running. Meanwhile, on the Rift, the desktop is visible.
Some details (that haven't changed since before the upgrade)
I'm using Extend Desktop to the HMD on the Rift Display Mode.
My player settings:
BuildSettings.PNG
Any help on what I might be doing wrong would be greatly appreciated. Thanks!
