World scale and IPD
I'm currently building a game where I want everything to be small, the characters should be like max 100 mm high. But Unity's physics engine is not precise enough for this small scale, so I have to scale it up a bit. But the of then obviously everything feels bigger. So I would like to be able to scale the IPD up, to like above 200 mm. But I can not find any way to do it in the latest SDK. Is it still possible some how?
Thanks in advance!
Thanks in advance!
