X-Value of skeleton Handtracking Oculus Quest
Hey,
I have a pretty basic questions regarding working with Oculus Quest Handtracking.
Which method of the OVRSekleton Script can i use to return the x-coordinate of the index finger?
Basically I want to change a game parameter with that value....
I could use a lot of colliders to change the parameters, but I thought that is inefficient?
Does anyone know how I can get this value?
I have a pretty basic questions regarding working with Oculus Quest Handtracking.
Which method of the OVRSekleton Script can i use to return the x-coordinate of the index finger?
Basically I want to change a game parameter with that value....
I could use a lot of colliders to change the parameters, but I thought that is inefficient?
Does anyone know how I can get this value?
