Zooming in
I am using 0.4.3 and was originally trying to zoom in using FOV of the left/right cameras. I have since changed the implementation to translating the whole OVRCameraRig.
Here is the current line of code I am using to move the camera: ovrRig.transform.Translate(new Vector3(0, 0 , 0.1f));
This translation will occur while a key is held down. I would like to stop it at a specific Z valuie, lets say 2.0.
Does anyone know how to access the current coordinates of the OVRCameraRig?
Here is the current line of code I am using to move the camera: ovrRig.transform.Translate(new Vector3(0, 0 , 0.1f));
This translation will occur while a key is held down. I would like to stop it at a specific Z valuie, lets say 2.0.
Does anyone know how to access the current coordinates of the OVRCameraRig?
