0.3.1 Apr14 Doesn't compile
Hi
I had to modify //UE4Oculus/Engine/Plugins/OculusRift/Source/OculusRift/Private/OculusRiftRender.cpp and add the line
at the top or I got these errors (using VS2013) straight away
Keith
I had to modify //UE4Oculus/Engine/Plugins/OculusRift/Source/OculusRift/Private/OculusRiftRender.cpp and add the line
#include "IOculusRiftPlugun.h"
at the top or I got these errors (using VS2013) straight away
EXEC : error : All source files in module "OculusRift" must include the same precompiled header first. Currently "D:\UE4Merge\Engine\Plugins\OculusRift\Source\OculusRift\Public\IOculusRiftPlugin.h" is included by most of the source files. The following source files are not including "D:\UE4Merge\Engine\Plugins\OculusRift\Source\OculusRift\Public\IOculusRiftPlugin.h" as their first include: [D:\UE4Merge\Engine\Intermediate\ProjectFiles\QAGame.vcxproj]
D:\UE4Merge\Engine\Plugins\OculusRift\Source\OculusRift\Private\OculusRiftRender.cpp (including D:\UE4Merge\Engine\Plugins\OculusRift\Source\OculusRift\Private\OculusRiftHMD.h)
C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.MakeFile.Targets(43,5): error MSB3073: The command "..\..\Build\BatchFiles\Rebuild.bat QAGameEditor Win64 Development" exited with code 1.
Keith
