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Up and Coming
August 4, 2015

360degree videos in UE4?

Does there exist a plugin or library that lets one play back 360 degree videos (smoothly) in UE4?

Anyone made a custom solution wrapping a 'movie-texture' around a sphere or similar?

Unity has 'AVPro plug-in' which apparently works pretty great.

edit: following one initiative (https://answers.unrealengine.com/questi ... video.html) but doesn't seem that far along yet in terms of performance.
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    3 replies

    New Participant
    March 23, 2016
    Did you get anywhere with this ?

    Looking to do the same ....

    Combining 360 immersive video with VR experience...
    New Participant
    March 25, 2016
    Hey!
    What I'd try to do is use the UE4 Media Player framework (https://docs.unrealengine.com/latest/INT/Engine/MediaFramework/), create a sphere with a custom shader, put your camera inside the sphere and basically raytrace the video onto the sphere. Most 360 videos out there are lat-long (or equirectangular, same thing) encoded, which maps really easily onto a sphere (http://mathworld.wolfram.com/SphericalCoordinates.html). 

    The main issue here is that the MediaFramework is not officially supported by UE yet and is "still in the experimental stages". We're also working with the UE developers to publish at some point a VR template using the Media Player framework.

    WollanAuthor
    Up and Coming
    March 26, 2016
    I ended up switching to Unity because of this challenge and mobile VR in general.