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Up and Coming
September 10, 2018

[4.20.2 Binary ] APK Validation Failed ! Oculus SDK version is not 1.0 or newer.

Hello! 
This is our first try to upload our app for oculus go and gear vr. Can someone help us?
Thank you!
    This topic has been closed for replies.

    13 replies

    GRADGRAuthor
    Up and Coming
    September 10, 2018
    we did change the min to 21 from 19 ( oculus documentation maybe outdated? ) target 21 ndk-21, Oculus VR plugin.
    GRADGRAuthor
    Up and Coming
    September 11, 2018
    on some guideline fields , documentation asks to check and some other to have unchecked the REMOVE OSIG, on our package only works with unchecked, but still get the same error when uploading on store
    GRADGRAuthor
    Up and Coming
    September 11, 2018
    Same issue when uploading an Emty Project... any help?
    September 11, 2018
    Hey your screenshot attachment does not appear to be visible? Not sure what the problem could be - which version of the engine are you using?
    GRADGRAuthor
    Up and Coming
    September 11, 2018
    [4.20.2 Binary ] APK Validation Failed ! Oculus SDK version is not 1.0 or newer. 
    GRADGRAuthor
    Up and Coming
    September 11, 2018


    what i do not get is that, there is no option to build the apk either for GearVR or GO, as i guess it's like that both share the same setup. So choosing Platform is made  with apk submission setting?
    GRADGRAuthor
    Up and Coming
    September 11, 2018
    By Checking REMOVE OCULUS SIGNATURE FILES FROM DISTRIBUTION : i get a package error and it FAILS, ONLY WORKS with UNCHECKED... i hope this info will make it more clear... :smile:
    GRADGRAuthor
    Up and Coming
    September 11, 2018
    Version is Launcher : 4.20.2
    GRADGRAuthor
    Up and Coming
    September 11, 2018
    tried as described here. same results...
    https://developer.oculus.com/documentation/platform/latest/concepts/pgsg-unreal-gsg/

    [am sorry for flooding this post, am trying to give more info]
    September 11, 2018
    You need to tick: "Package Game Data inside .apk" in the android settings you showed - that might fix it.

    and to answer your question:
    "what i do not get is that, there is no option to build the apk either
    for GearVR or GO, as i guess it's like that both share the same setup.
    So choosing Platform is made  with apk submission setting?"

    Yes they share the same apk.