4.21 Reset Position now places camera at pawn origin (ignores Set Tracking Origin: Floor Level)
Hello,
In 4.20 (SDK v1.25) if you call "Reset Orientation and Position" (Through BP or through Oculus pause menu) you would remain at the same height (assuming you Set Tracking Origin to Floor Level)
in 4.21 (SDK v1.28) calling this results with camera being placed back to the origin.
With a Vive, calling reset position has always moved camera to origin.
Is this a regression or are apps now expected to all use "Eye Level" origins?
Thanks,
Alex
In 4.20 (SDK v1.25) if you call "Reset Orientation and Position" (Through BP or through Oculus pause menu) you would remain at the same height (assuming you Set Tracking Origin to Floor Level)
in 4.21 (SDK v1.28) calling this results with camera being placed back to the origin.
With a Vive, calling reset position has always moved camera to origin.
Is this a regression or are apps now expected to all use "Eye Level" origins?
Thanks,
Alex
