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Up and Coming
June 13, 2015

Adjusting Character size for Player height

Hi All,

in UE4 what is the approach to take for scaling a player game character to meet the real height of the player, as taken from the Oculus config settings?

Could anyone suggest what I should scale in my character setup? (I'm using just blueprints at the moment)

Cheers
Fred
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    1 reply

    FredrumAuthor
    Up and Coming
    June 17, 2015
    Is it as easy as just scaling the Skeletal Mesh Component or even the root Capsule Component(in my Chracter BP) actually? I thought it broke my IK setup but it turned out to be caused by something else I had done. I might have to do something more custom for arm length calibration but I can wait with that until later.

    Cheers, Fred