Skip to main content
Up and Coming
January 9, 2025

Any working custom pose / gesture recognition workflow for UE 5.4 and v.71 ?

  • January 9, 2025
  • 2 replies
  • 711 views

I know about https://github.com/oculus-samples/Unreal-HandPoseShowcase/tree/main 
I think main point of it is OculusHandTools.
It can:
- record custom pose
- recognize custom pose
- recognize sequence  of poses (gesture)

But it works only in UE 5.4.3 - Meta XR Plugin v69

Also Meta offers Meta XR Interaction SDK

https://developers.meta.com/horizon/downloads/package/meta-xr-interaction-sdk-unreal 
I can't find custom pose and custom gestures building blocks. 

Any solution for  custom pose / gesture recognition in 5.4.4?

    This topic has been closed for replies.

    2 replies

    kutlaytunc
    Inspiring
    February 9, 2025

    Ditto.


    Unreal support is very sad compared to Unity.


    Check out this doc: 
    https://developers.meta.com/horizon/documentation/unity/unity-isdk-building-hand-pose-recognizer/

    Sometimes I think I'm developing in a wrong game engine...

    Edit:
    I found this thing but didn't tried yet: https://developers.meta.com/horizon/documentation/unreal/unreal-isdk-samples#hand-pose-studio

    Honored Contributor
    February 23, 2025