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New Participant
June 22, 2022

Build to PCVR

I’m looking to take a basic VR app made in UE5 for Quest and build it instead as a PCVR to run via Link. Eventually we’d like to have different displays on desktop vs HMD (ie: more information would be visible on desktop). 

is there any documentation on building specifically to PCVR? We already have the app, just need to run it on PCVR instead of mobile (Quest). 

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    1 reply

    prozac
    Meta Employee
    June 23, 2022

    You shouldn't need to change much.

     

    Start by going to Settings > Project > Supported Platforms and select Windows. 

     

    To use Link, make sure you have the Oculus PC app installed and running before opening UE5.