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Up and Coming
April 19, 2018

Cant find input action Oculus Menu button in Unreal!?


Hi,

one of the VRC test says that you should bind in-game menus to the Oculus Left Touch menu button.
Now most of my menus are actual in-game objects built into the world of the game so don't need this. But there is one thing I could actually use the Touch menu button for.
But the problem is I can't see a binding for this in Unreal Blueprints! Not as a Touch input and not as a Motioncontroller input.

Does anyone know where to find it?

Cheers
Fredrik
 
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    1 reply

    FredrumAuthor
    Up and Coming
    April 26, 2018

    Ah, Ok yes I missed the line that said
    "Required - No, Recommended"

    cool thanks thats not a problem then!
    Cheers for pointing that out.

    Fred