Chromatic Aberration correction on oculus Go
Hi there, i noticed that the new correction isn´t turned on be default, the oculus menu looks great, but as soon as i open up my project i have the old aberration effects :/
Is there a way to enable the correction through blueprints or some other means?
best regards,
Ronny
Is there a way to enable the correction through blueprints or some other means?
best regards,
Ronny
