Crash when using level streaming
Using Oculus UE4 version 4.25.4.
If I add a sub-level set to initially loaded and initially visible I get a crash in:
Thanks for any help/advice
If I add a sub-level set to initially loaded and initially visible I get a crash in:
01-05 10:14:07.858: D/UE4(4086): Ensure condition failed: Scene->GetShadingPath() != EShadingPath::Mobile [File:I:/GitHub/OculusUnrealEngine/Engine/Source/Runtime/Renderer/Private/SceneVisibility.cpp] [Line: 2098]
01-05 10:14:08.502: A/DEBUG(4414): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
01-05 10:14:08.502: A/DEBUG(4414): Build fingerprint: 'oculus/hollywood/hollywood:10/QP1A.190711.020/12018400103000000:user/release-keys'
01-05 10:14:08.502: A/DEBUG(4414): Revision: '0'
01-05 10:14:08.502: A/DEBUG(4414): ABI: 'arm64'
01-05 10:14:08.502: A/DEBUG(4414): Timestamp: 2021-01-05 10:14:08-0700
01-05 10:14:08.502: A/DEBUG(4414): pid: 4086, tid: 4403, name: RenderThread 4 >>> com.YourCompany.BobsQuest4 <<<
01-05 10:14:08.502: A/DEBUG(4414): uid: 10166
01-05 10:14:08.502: A/DEBUG(4414): signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0x70696485bc
01-05 10:14:08.502: A/DEBUG(4414): Cause: execute-only (no-read) memory access error; likely due to data in .text.
01-05 10:14:08.502: A/DEBUG(4414): x0 0000006f7b2b52a0 x1 00000070696485bc x2 0000006f82378210 x3 0000000000000000
01-05 10:14:08.502: A/DEBUG(4414): x4 0000006f823782b0 x5 000000706db7f750 x6 000000000000001d x7 0000000000000000
01-05 10:14:08.502: A/DEBUG(4414): x8 00000070696485b8 x9 0000006f7a2774f4 x10 0000000000000001 x11 0000000000000000
01-05 10:14:08.502: A/DEBUG(4414): x12 000000000000ff00 x13 0000000000000001 x14 fffffffffc000000 x15 000000000000ff80
01-05 10:14:08.502: A/DEBUG(4414): x16 00000070696543c8 x17 0000007069649568 x18 00000000001aeaeb x19 0000006f82381488
01-05 10:14:08.502: A/DEBUG(4414): x20 0000006f7b2b52a0 x21 0000006f8239f020 x22 0000006f8239ed00 x23 00000070696485b8
01-05 10:14:08.502: A/DEBUG(4414): x24 0000000000000004 x25 0000006f7b07d0a8 x26 0000006f731ec0a6 x27 0000006f08b30470
01-05 10:14:08.502: A/DEBUG(4414): x28 000000000000000d x29 0000006f82378240
01-05 10:14:08.502: A/DEBUG(4414): sp 0000006f82378210 lr 0000006f7a282474 pc 0000006f7a277508
01-05 10:14:08.571: A/DEBUG(4414): backtrace:
01-05 10:14:08.571: A/DEBUG(4414): #00 pc 000000000c452508 /data/app/com.YourCompany.BobsQuest4-9UXTG2H8bXMDzGKPE0r5wA==/lib/arm64/libUE4.so (BuildId: 27e07f84352a3f9470a0c1155e997045349568a9)
01-05 10:14:08.571: A/DEBUG(4414): #01 pc 000000000c45d470 /data/app/com.YourCompany.BobsQuest4-9UXTG2H8bXMDzGKPE0r5wA==/lib/arm64/libUE4.so (_ULaarch64_is_signal_frame+76) (BuildId: 27e07f84352a3f9470a0c1155e997045349568a9)
01-05 10:14:08.571: A/DEBUG(4414): #02 pc 000000000c45b47c /data/app/com.YourCompany.BobsQuest4-9UXTG2H8bXMDzGKPE0r5wA==/lib/arm64/libUE4.so (_ULaarch64_step+44) (BuildId: 27e07f84352a3f9470a0c1155e997045349568a9)
01-05 10:14:08.571: A/DEBUG(4414): #03 pc 000000000c451be8 /data/app/com.YourCompany.BobsQuest4-9UXTG2H8bXMDzGKPE0r5wA==/lib/arm64/libUE4.so (backtrace+340) (BuildId: 27e07f84352a3f9470a0c1155e997045349568a9)
01-05 10:14:08.571: A/DEBUG(4414): #04 pc 00000000078a60e4 /data/app/com.YourCompany.BobsQuest4-9UXTG2H8bXMDzGKPE0r5wA==/lib/arm64/libUE4.so (FAndroidPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*)+204) (BuildId: 27e07f84352a3f9470a0c1155e997045349568a9)
01-05 10:14:08.571: A/DEBUG(4414): #05 pc 0000000007954584 /data/app/com.YourCompany.BobsQuest4-9UXTG2H8bXMDzGKPE0r5wA==/lib/arm64/libUE4.so (FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long long, int, void*)+104) (BuildId: 27e07f84352a3f9470a0c1155e997045349568a9)
01-05 10:14:08.572: A/DEBUG(4414): #06 pc 0000000007aed418 /data/app/com.YourCompany.BobsQuest4-9UXTG2H8bXMDzGKPE0r5wA==/lib/arm64/libUE4.so (FDebug::EnsureFailed(char const*, char const*, int, char16_t const*, int)+568) (BuildId: 27e07f84352a3f9470a0c1155e997045349568a9)
01-05 10:14:08.572: A/DEBUG(4414): #07 pc 0000000007aedc18 /data/app/com.YourCompany.BobsQuest4-9UXTG2H8bXMDzGKPE0r5wA==/lib/arm64/libUE4.so (FDebug::OptionallyLogFormattedEnsureMessageReturningFalseImpl(bool, char const*, char const*, int, char16_t const*, ...)+172) (BuildId: 27e07f84352a3f9470a0c1155e997045349568a9)
Thanks for any help/advice
