CreateSession hangs UE4.25.3
In UE4.25.3 running the create session node from the Oculus OSS hangs on the AddRequestDelegate:
OculusSubsystem.AddRequestDelegate(ovr_Matchmaking_CreateAndEnqueueRoom2(TCHAR_TO_ANSI(*Pool), MatchmakingOptions), FOculusMessageOnCompleteDelegate::CreateRaw(this, &FOnlineSessionOculus::OnCreateRoomComplete, Session.SessionName));OnCreateRoomComplete is rarely triggered (1 out of 20 tries maybe?). The ovr call is received on the api end because it generates a CreateAndEnqueue2 with a room ID in it, and does successfully matchmaking enqueue on the matchmaking platform.
Anyone have any ideas? I've been struggling with getting a dedicated server setup for weeks now.
