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Participant
February 26, 2024
Solved

Creating custom Hand gestures

Hello,

I want to create some custom hand poses that should be recognised by the enhanced input component System. I Have found this video on youtube (https://www.youtube.com/watch?v=XkDEb282kII) but there he prerecords and loads the gestures to the hand components. Is there a more convinent way of creating and storing custom poses? 

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    Honored Contributor
    February 27, 2024

    take a look at this sample project by meta
    https://github.com/oculus-samples/Unreal-HandGameplay

    5 replies

    Honored Contributor
    February 27, 2024

    take a look at this sample project by meta
    https://github.com/oculus-samples/Unreal-HandGameplay

    MaghtonAuthor
    Participant
    March 1, 2024

    That was exactely what I was looking for thank you very much!

    Honored Contributor
    February 27, 2024

    there is also this sample (more simple but based on the same principle)
    https://github.com/oculus-samples/Unreal-HandPoseShowcase

    MaghtonAuthor
    Participant
    February 28, 2024

    Thank you very much! I will take a look at it. 🙂

    New Participant
    March 11, 2024

    and for unity ? i can't find an example