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Up and Coming
June 30, 2015

Crosspost: 'hmddbg showcamera on' crashes editor on exit

Hi there,

with 'hmddbg showcamera on' it's possible to see the tracker's view frustum in VR mode. If this is active when exiting PIE session, it crashes the whole editor.

It's also not possible to just deactivate this by deactivating this automatically on end, there is no bindable event like 'onExitGame' exposed for blueprint.

Oculus SDK: 0.6.0.1

Crash log:

*MachineId:09466ED14773200D475C1E8762FE17BF
EpicAccountId:fba125fe5ed14161aba1305f0b491147
Access violation - code c0000005 (first/second chance not available)
""
UE4Editor_Core!FRotator::Quaternion()
UE4Editor_OculusRift!FHeadMountedDisplay::DrawDebugTrackingCameraFrustum()
UE4Editor_OculusRift!FOculusRiftHMD::DrawDebug()
UE4Editor_Engine!UGameViewportClient::Draw()
UE4Editor_Engine!FViewport::Draw()
UE4Editor_Engine!FSceneViewport::ResizeViewport()
UE4Editor_Engine!FSceneViewport::SetViewportSize()
UE4Editor_OculusRift!FOculusRiftHMD::DoEnableStereo()
UE4Editor_OculusRift!FOculusRiftHMD::OnEndPlay()
UE4Editor_UnrealEd!UEditorEngine::EndPlayMap()
UE4Editor_UnrealEd!UEditorEngine::Tick()
UE4Editor_UnrealEd!UUnrealEdEngine::Tick()
UE4Editor!FEngineLoop::Tick()
UE4Editor!GuardedMain()
UE4Editor!GuardedMainWrapper()
UE4Editor!WinMain() *

spyro
    This topic has been closed for replies.

    2 replies

    Inspiring
    June 30, 2015
    Yes, I can reproduce this here. Created a bug report.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    spyroAuthor
    Up and Coming
    July 1, 2015
    Thanks.