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Inspiring
October 24, 2020

DestroySession not working in UE4 4.25

When I call DestroySession to try and disconnect from a multiplayer session, it does not work.  I am calling on the client, to try and disconnect the client.  The DestroySession node returns 'Success', but the player remains in the match. 

Anyone know what might be the problem?
Thanks!
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