Disable Chromatic Aberration in Rift-Mode
Hi,
Is there a console command to disable the forced chromatic aberration/RGB offset that Unreal is putting on everything when running in Rift mode? I've got my global post-process set to force 0.0 on the fringe, but I can't disable it in-game. It looks awful, and seems to serve no purpose other than to mess up our crisp renders at distance.
Is there a console command to disable the forced chromatic aberration/RGB offset that Unreal is putting on everything when running in Rift mode? I've got my global post-process set to force 0.0 on the fringe, but I can't disable it in-game. It looks awful, and seems to serve no purpose other than to mess up our crisp renders at distance.
