Solved
Distortion Lines and Glitches inside MQ2 in PCVR Unreal 5.3.2
Hi Folks😀
Could you help me with directions?
I'm using PCVR with metaquest 2 on a build of unreal 5.3.2.
I'm testing Nanite and Lumen. (I started with this one, because of the possibilities of being lighter in VR).
I have a Win10, RTX3060, 64 memory, I7.
On the PC screen everything is beautiful, but inside, in Metaquest 2, I have these glitches when teleporting and any movement causes a lot of distortion. Even with AA turned off (I searched the forum and they talked about AA)
Any suggestions as to what might be happening?
I wanted direction. Is this an Unreal error? From Metaquest or Windows? Hardware?
Thanks!🤓
