Dynamic Shadow?
Who knows how to get a Dynamic Shadow working when deploying to the Quest [no Link Cable use]?
a simple plane [floor] + cube [rotating].
One Direct Light --> Dynamic Shadows are set to True
a simple plane [floor] + cube [rotating].
One Direct Light --> Dynamic Shadows are set to True
- It works when using Oculus Quest and the Link Cable [using the GPU and deploying to my PC]
- It does NOT work when deploying to the Quest [Standalone / no Link cable used]
- How can you get the dynamic shadow to work using just the Quest?
