ES2 will be removed from UE4 4.25 :(
The only way for me to get 60 fps on mobile VR using UE4 is to use ES2 since ES3.1 and Vulcan is very slow on UE4. and removing ES2 from UE4 4.25 is a big disadvantage for me, what a shame, I wonder if you guys use ES2, Vulcan or ES3.1 for your current project and if this decision will affect your future release?
Source : https://www.unrealengine.com/en-US/tech-blog/updates-to-mobile-rendering-support-in-unreal-engine-4-24-and-4-25?fbclid=IwAR2iWnh0T6Fzu5EIHUYxv3_GP9n2uFjDfSf-bPz3tP3cvqS9Yyy8_o6QsaA
Source : https://www.unrealengine.com/en-US/tech-blog/updates-to-mobile-rendering-support-in-unreal-engine-4-24-and-4-25?fbclid=IwAR2iWnh0T6Fzu5EIHUYxv3_GP9n2uFjDfSf-bPz3tP3cvqS9Yyy8_o6QsaA
