Fmod Plugin and Oculus Audio SDK
Has anybody managed to get this working yet?
I have the oculus plugin working within FmodStudio and the standard fmod plugin with standard events works fine within unreal.
But the UE4 Fmod plugin cant seem to find the ovrfmod dll.
I keep getting
"LogFMOD:Warning: c:\jk\workspace\Build__1.5__UE4Libs_Win\studio_api\src\fmod_effect.cpp(147) - Error. Missing DSP plugin 'OCULUS SPATIALIZER'"
Ive placed both the 32 and 64bit dll's in multiple location(project directory, engine binary directory,thirdparty/fmod ect..) and have tried adding it to the plugins file list within Project settings->Plugins->FMOD. but still no joy.
Edit*
If anybody wants to play around with this and Fmod I posted a dummys guide over at the unreal forum https://forums.unrealengine.com/showthread.php?61257-An-idiots-guide-to-using-the-Oculus-SDK-with-FMOD
I have the oculus plugin working within FmodStudio and the standard fmod plugin with standard events works fine within unreal.
But the UE4 Fmod plugin cant seem to find the ovrfmod dll.
I keep getting
"LogFMOD:Warning: c:\jk\workspace\Build__1.5__UE4Libs_Win\studio_api\src\fmod_effect.cpp(147) - Error. Missing DSP plugin 'OCULUS SPATIALIZER'"
Ive placed both the 32 and 64bit dll's in multiple location(project directory, engine binary directory,thirdparty/fmod ect..) and have tried adding it to the plugins file list within Project settings->Plugins->FMOD. but still no joy.
Edit*
If anybody wants to play around with this and Fmod I posted a dummys guide over at the unreal forum https://forums.unrealengine.com/showthread.php?61257-An-idiots-guide-to-using-the-Oculus-SDK-with-FMOD
