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New Participant
May 28, 2016

Forward rendering in UE4 - Creating User Interface Material causes Editor crash

Hi there!
I've downloaded the Unreal Engine 4.11-ofr version, and
tried in a new project to create a new Material with "User Interface" as
Material Domain and the editor crashed.
I think the issue can be in
the RHIUniformBufferLayout initialization because when it tries to get
the resource adding its offset to the contents pointer its results in an
invalid pointer.
I hope this issue can be fixed as soon as possible because the new renderer improve greatly our project performances.
Thank you for reading,
This topic has been closed for replies.

3 replies

Inspiring
May 31, 2016
We'll take a look at this, but I can't promise anything. The forward renderer is officially unsupported. Please feel free to send a pull request if you're able to fix it yourself, though.
New Participant
June 1, 2016
If you pull the latest from the 4.11-ofr branch, this crash should be fixed.
New Participant
June 26, 2016
Thank you