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Inspiring
March 28, 2017

[Gear VR] 4.15.1 monoscopic renderer crash on level load

Since I finally got 4.15.1 up and running with FMOD and my project seems to work as expected after upgrading to 4.15.1, I decided to give monoscopic renderer a spin.

Sure enough right after level was loaded (streamed), the app crashed. Here is logcat:

https://drive.google.com/open?id=0BwE6dxM0O2PsVHhlUmZUbjFnYlk

Galaxy S6 Android 6.0.1 Exynos / Mali

Gear VR service VR Framework version 11.1.0 / VR service version MAIN / 2.6.65 / 266500000 03/15/2017, 3:09:47 AM

(got bunch of updates earlier today)

Let me know if I should also report it using submission form.
This topic has been closed for replies.

12 replies

motorsepAuthor
Inspiring
April 5, 2017
Alright, I am totally puzzled - I added LODs, FMOD, streaming levels to my blank test project and it did not crash.

I also ran Android SDK monitor.bat and I got log with the same error as with the project that crashes. So none of those error contribute to the crash.

Please let me know if you need my crashing project.
motorsepAuthor
Inspiring
April 6, 2017
I give up :(

I migrated as much relevant stuff as I could from my core project to the test project and I can't get it to crash.

I also migrated core project into a blank project that doesn't crash in mono (before migration of the core content), and it still crashes.