[Gear VR] IPD settings in UE4 ?
I read every now and then that some folks think IPD is off in Gunjack and in some UE4 test apps they build for Gear VR.
Is there any way to adjust that in UE4 in runtime? (probably have an option for IPD in the menu)
Maybe Epic somehow has IPD off a tad for Gear VR which causes discomfort ?
Is there any way to adjust that in UE4 in runtime? (probably have an option for IPD in the menu)
Maybe Epic somehow has IPD off a tad for Gear VR which causes discomfort ?
