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Inspiring
January 26, 2017

[Gear VR] Missing BP nodes ?

I just saw this post https://forums.unrealengine.com/showthread.php?135024-Unable-to-Access-Gear-VR-in-Blueprint-Nodes referring to these nodes: https://developer3.oculus.com/documentation/game-engines/latest/concepts/unreal-blueprints/

I have not seen those nodes either :(

Sounds like a bug. 
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15 replies

Participant
February 3, 2017
Hm that's a good question. Do you have that plugin file? If you do you can try it ;) I'm not really up to date on my binary stuff.
motorsepAuthor
Inspiring
February 3, 2017

rpalandri said:

Hm that's a good question. Do you have that plugin file? If you do you can try it ;) I'm not really up to date on my binary stuff.


I definitely will ... after I get off work ;)
motorsepAuthor
Inspiring
February 4, 2017

rpalandri said:

Hm that's a good question. Do you have that plugin file? If you do you can try it ;) I'm not really up to date on my binary stuff.


So, I did what said and got this error:




Inspiring
March 21, 2017
Should be fixed in 4.15.1 right guys?
Up and Coming
April 25, 2017
Just for the bottom line - GearVR specific BP nodes ARE present in UE 4.15.1 binary (launcher) version! Hoorah!