[Gear VR] Post process Bloom doesn't work with ES2
I am experimenting with how far I can push visual fidelity with Gear VR without loosing performance. I tried post process effect, bloom in particular and that didn't show up on the device when running ES2 renderer.
Is it a bug or limitation of ES2 or missing feature ?
Thanks
Is it a bug or limitation of ES2 or missing feature ?
Thanks
