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Inspiring
October 19, 2016

[Gear VR] Rendering UMG widget in StereoLayer component - how? (BP only)

I am failing to display anything in StereoLayer component, not even a simple texture is being rendered. Ultimately I'd like to have UMG widget there so that I could put various messages in front of player when needed.

Is it even possible? Can someone please show me how ?

Thanks

P.S. I hope it's not more "expensive" than having conventional 3D widget in front of the camera
    This topic has been closed for replies.

    22 replies

    Up and Coming
    June 4, 2018
    Is this still the recommended solution? I saw there is an example project in the Oculus Unreal GitHub, but I wasn't able to open it with Epic's official 19.2.
    motorsepAuthor
    Inspiring
    June 4, 2018
    Yep, seems like it's still the solution.