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Inspiring
July 1, 2016

[Gear VR] Some progress on my project :)

I ditched HISMC and foliage until the issues are resolved and this is what I am working on, in motion:

https://www.youtube.com/watch?v=7hmKAtvAKpo

(never mind transition screen as capture compression + YouTube compression ate details; the arrow doesn't seems jitter when using device, but jitters in the video :/ )
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    motorsepAuthor
    Inspiring
    July 21, 2016
    Finally got FMOD with Oculus Spatializer working \o/

    Had to ditch dithered LOD transition as it bogged down performance badly. Hopefully HLOD allows turning that off too.

    Now that I am settled with audio, I am back on track with level design/assets and "gameplay" BP scripting. Hopefully will post another video soon.