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Inspiring
February 29, 2016

[Gear VR] Unable to hit 60 fps

I have a basic scene (FPS template BP) in two vartiations - One with disabled rendering of the view weapon model and the rest is as-is and the same scene, but with all unlit materials and removed sky sphere (it looks all black).

In both variants I get 58 fps and 17 ms using stat FPS console cmd. Using Unreal 4.10.4. Some people claim they have stable 60 fps in their UE4 games/prototypes on Gear VR.

Any idea what could be the issue? Thanks.
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    24 replies

    motorsepAuthor
    Inspiring
    February 29, 2016
    Have you tested Gear VR with UE4 lately, Oculus devs?
    Inspiring
    February 29, 2016
    Yes we regularly test it. Can you PM me a copy of your project so we can see what's causing it to miss 60FPS?
    motorsepAuthor
    Inspiring
    March 1, 2016
    "vrdaveb" wrote:
    Yes we regularly test it. Can you PM me a copy of your project so we can see what's causing it to miss 60FPS?


    Done!
    motorsepAuthor
    Inspiring
    March 1, 2016
    @vrdaveb: Were you able to download and open my project ?
    Inspiring
    March 1, 2016
    Sorry, it's going to take us at least a few days to get to this. We are currently crunching for launch.
    motorsepAuthor
    Inspiring
    March 2, 2016
    "vrdaveb" wrote:
    Sorry, it's going to take us at least a few days to get to this. We are currently crunching for launch.


    Oh, no problem.
    motorsepAuthor
    Inspiring
    March 8, 2016
    Any luck with this one or should I just wait until April (post-Rift era ;) ) ?
    motorsepAuthor
    Inspiring
    March 13, 2016
    Bumping this up, sorry.
    motorsepAuthor
    Inspiring
    March 16, 2016
    Filed a bug report with Epic (have screenshots from the device):

    https://answers.unrealengine.com/questi ... scene.html
    motorsepAuthor
    Inspiring
    March 21, 2016
    So, https://answers.unrealengine.com/questi ... scene.html

    I don't think my 45k mesh causing problems with performance, when FPS template scene (with ~100 tris at most) has exactly the same fps as 45k tris scene.