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July 17, 2013

Gfx-Pure win64 missing libs

Hey guys, trying to build Oculus v0.2.2 vs UE3 Feb 2013, and I noticed that my 64-bit build failed. Checking UE3/Development/External/GFx-Pure/Lib/x64/ I noticed that you provided libgfx.lib but not libgfx_air.lib, libgfx_as2.lib, etc. I was going to build these so we can compile, but we don't have a Gfx solution anywhere I can find - is this something that you have to have a separate arrangment with Autodesk to obtain? Could Oculus provide the win64 versions of these instead?

Or is there a deeper issue, e.g. that Gfx-Pure doesn't compile yet on win64?

Thanks very much--
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    5 replies

    Inspiring
    July 19, 2013
    Give me a second to look into this.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Inspiring
    July 20, 2013
    OK. I have gotten word this will be fixed in an upcoming release.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Inspiring
    July 20, 2013
    Try downloading the package again. It should be updated.

    https://developer.oculus.com/?action=dl
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    Up and Coming
    July 20, 2013
    OP said he was trying to build 0.2.2.

    The downloads from July 3 are version 0.2.3.

    Linux version updated July 9.
    This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
    jmhailAuthor
    New Participant
    July 22, 2013
    "geekmaster" wrote:
    OP said he was trying to build 0.2.2.

    The downloads from July 3 are version 0.2.3.

    Linux version updated July 9.


    Indeed - I was able to obtain the Scaleform solution from autodesk directly, and rebuild Gfx-Pure for win64.

    Thanks for your replies - and as you mentioned earlier, I'm glad to hear that x64 will be included in subsequent releases. There are definitely licensees out there that wish to support it.

    Best regards-
    JAson