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motorsepAuthor
Inspiring
June 4, 2018


@motorsep

I've been told that this will do the work you are requesting:

https://api.unrealengine.com/INT/API/Plugins/AudioCapture/index.html

However, I am still trying to get confirmation that this explicitly exposes the Oculus GO mic.



From what I understand it works only on Windows, not on Android. Also doesn't seem to be exposed to Blueprints (unless I am missing something) :(