Hand material override (Unreal 5.1 pcvr)
Hello
I am using hand tracking on a pc vr project. The hand appears without material even if I put a material in the material override slot.
What's the best way to control the material on the Oculus hand?
Hello
I am using hand tracking on a pc vr project. The hand appears without material even if I put a material in the material override slot.
What's the best way to control the material on the Oculus hand?
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