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New Participant
November 28, 2018

Hand swap (right or left)

Hello.
Developing GearVR + Oculus GO game on UE 4.19. How can we detect which hand is selected in controller options (left or right)? I've tryed MotionController->GetHand but it is deprecated in 4.19. MotionController->MotionSource always returnes "Right".
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2 replies

New Participant
December 1, 2018
Maybe I have to specify the question. How can I get the player handeness (left/right)?
December 4, 2018
You need to use "Is Device Tracked" for both left and right hands to see which one is active: