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September 8, 2020

Hand tracking - Interact with 3D widget

Hey,
Is there anyone who successfully used the hand tracking setup to interact with 3D widgets in Unreal Engine? I'm especially interested in poking/touching buttons.

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11 replies

New Participant
July 6, 2024

Same need here

Honored Contributor
July 8, 2024

take a look at this sample
https://github.com/oculus-samples/Unreal-HandGameplay
there is button, grab, punch and other interactions

New Participant
July 9, 2024

This sample is really great but the only thing it lacks is exacly what im looking for: Widget interaction with direct touch using hand tracking.

kutlaytunc
Inspiring
July 9, 2024

You can hack it, when finger's collision sphere overlaps with widget; cast line trace and do the similar thing that done in VRTemplate. Like this part: 

 

 

New Participant
July 9, 2024

wow! thank you so much! I will try it and return to tell if it worked.